December 18, 2017, 07:18:25 PM

Author Topic: CoB Team 7  (Read 5519 times)

Offline Yarikh

CoB Team 7
« on: November 18, 2013, 09:50:25 AM »
Just a couple of notes or logs from last night's run and probably will also post here for the runs that follow after. 

Team 7 Lineup:

PLD - Siokia Alan
PLD - Luna Krystal
SCH - Emrys Gwysiwir
WHM - Kudj'a Yarikh
BRD - Zylo Sladek
MNK - Koenigs Pants
BLM - Esmme Gwysiwr
SMN - Quincey Maldita

Current Progress: Coil of Bahamut Turn 4

Schedule: Team 7 COB run fixed on Fridays 7.45pm every week..

If anyone is unable to make it..pls inform us in advance so tat we are able to find sub..

Calls for weekday full team runs after reset will now come into effect..since its an optional run..its ok if anyone can't make..but a reply asap is much appreciated so tat there's no needless waiting ard for the rest of us..
these runs are to enable us to clear T1 or even T2 so tat on Fridays..we can go for T4 as a full team..

-Esmme

Loot Claims:

http://tinyurl.com/k7kog4p
« Last Edit: January 08, 2014, 11:39:45 AM by Yarikh »



Offline Xeno La

Re: CoB Team 7
« Reply #1 on: November 18, 2013, 01:58:26 PM »
Hi,

Team 5 had a different approach, that might be worth trying.

Main tank engaged ADS where it spawns, then we all just burn it down the whole fight!
the Offtank will pick up the adds down the other end of the hallway where you enter, and just keep them focused on himself while he gets healed, while the rest of us keep DPSing the main boss as fast as we can until WIN.

I play bard, so my role was pretty simple in the fight.
Maybe the healers (Varien Tutu, Maylyn Megumi) or the tanks (Jace Morgenstern, Miley Cyrus) may have a bit more insight on this tactic though.

We tried killing the adds as they spawned at first, but it wasnt working out for us, then we tried this strategy and it went alot smoother.

Just another way to try if ur still having trouble tonight :)


Offline Mion

Re: CoB Team 7
« Reply #2 on: November 18, 2013, 04:38:47 PM »
When the adds appear, try not to cast any skills for about 2 seconds while the OT tries to gain enmity on the add. Not sure how much heals would result in a overheal-aggro, but AFAIK there shouldn't be a need to Medica too much because the DPS are not supposed to get hit.

Offline Yarikh

Re: CoB Team 7
« Reply #3 on: November 18, 2013, 05:12:08 PM »

Ah.. good point.

I didn't use group heal much on Turn 1. Only if most members HP is around 50%  it only happens when we get paralyze and its harder to avoid attacks / execute spells.

...I also realize later on that kind of paralyze cannot be cured by Esuna. >w>; 

Usually I just use DS + Cure or Free Cure on the main tank and try to be as minimal but making sure the tank HP doesn't go down too low. I will try not to cast heal unless the tank is at critical when the adds show up until OT position it in the back.

True.. speed is of the essence. The fight could be finished faster if the DD focus all on the main boss instead of wiping out the adds.  We did consider that tactic at first but they didn't want to put too much pressure on the healers.  I'm up for anything, whatever the group decides. :d 

Offline Mion

Re: CoB Team 7
« Reply #4 on: November 18, 2013, 06:10:04 PM »
You can try the "burning-ADS" method to gauge the overall team DPS.

If I'm not wrong, the healers are split in my team so one healer focuses on Solid and another focuses on Rex+other DPS. And yes, the Paraysis cannot be Esuna-ed. Therefore it will be best (actually it's mandatory) to silence all High Voltage.

As for who shall silence High Voltage, this can be done with just a MNK, at the expense of DPS output from the MNK, but the loss shouldn't be too big.

Offline Yarikh

Re: CoB Team 7
« Reply #5 on: November 19, 2013, 08:57:24 AM »
Downed ADS~ :D :D :D

We were so close in finishing the last boss too. My net was messing with me a bit last night so I was a little frustrated when I lag some few times. But it's one too many than I would have liked but I just keep spam cure / cure II / regen / divine seal/ presence the OT, never mind if it keep telling me cannot cast. >0<; 

I think we all did good,  so close to the finish.  After the fight, I cannot sleep right away.  I feel like a zombie right now, on my third cup of coffee. For 1 hour after I log off, my eyes fixated on the ceiling replaying the fight in my head over and over.

Offline Mion

Re: CoB Team 7
« Reply #6 on: November 19, 2013, 03:43:41 PM »
Wow I'm usually dead tired after CoB.

Offline quincey

Re: CoB Team 7
« Reply #7 on: November 20, 2013, 12:21:26 PM »
i think we did kinda do the "burning-ADS" method since we only killed the first spawn and just burned out ADS after that instead of killing all adds that spawned.

i don't think we need to worry much about ADS anymore. pretty soon we'll just gonna walk all over him~ :D

what we need is the best strat for Caduceus~
we almost got him though :D
we'll get him next time for sure! ^^

Offline Endless Winter

Re: CoB Team 7
« Reply #8 on: November 20, 2013, 12:34:43 PM »
Woohooo !! ;D Congratzzzzzzzz

Downed ADS~ :D :D :D

We were so close in finishing the last boss too. My net was messing with me a bit last night so I was a little frustrated when I lag some few times. But it's one too many than I would have liked but I just keep spam cure / cure II / regen / divine seal/ presence the OT, never mind if it keep telling me cannot cast. >0<; 

I think we all did good,  so close to the finish.  After the fight, I cannot sleep right away.  I feel like a zombie right now, on my third cup of coffee. For 1 hour after I log off, my eyes fixated on the ceiling replaying the fight in my head over and over.

Offline Yarikh

Re: CoB Team 7
« Reply #9 on: November 23, 2013, 08:58:00 AM »
Thanks Endy :3  haha, yea I guess I'm still psyched since it's first time to experience.


Turn 1 Down~~ о( >▽<)o

Loot Claims:
DRG chest piece  -- ???
PLD/WAR chest piece -- Luna

**No DRG in party so we decide to give it to a person who is leveling a DRG.

That was a close one.  I was nearly out of MP with shroud and hi-ether on cooldown close to the end. Thank the Twelve for Freecures and Divine Seal. \ o /

Now for Turn 2.

I like what we're doing with Emrys. We started to follow this sequence of him casting Whispering Dawn first then when it fades, I cast Medica II during Monitor node and last boss to counter the vaccum.

He also casts Sacred Soil around the tanks during this time. Scholars are nice to have in parties. ^^

Still practicing the Allagan Rot passes. The silence rotation is getting better too :)

Would it be a better tactic if the healers don't move so much and stay in position unless avoiding line AOEs to keep their focus on healing the tank and keep the regen effect in party?  And the DPS next in line for passing the rot will be the one to approach to get the rot from the healer?

Although I would probably like to practice passing the rot on, but I feel like until we get more familiar, we might want to play it safe.  Emrys and I might need to use the mic or macro with sound to alert the next DPS to get it from us at 8 seconds.  Give them 3 extra seconds to run to us or something like that.

Or.. is that more risky..?

Edit. Hm, guess I'll fix up the first post in a few..
« Last Edit: November 23, 2013, 10:03:12 AM by Yarikh »

Offline Zylo

Re: CoB Team 7
« Reply #10 on: November 23, 2013, 09:20:51 AM »
I didn't get the dragoon chest. Think just a bunch of people greeded for it. I'm not sure who actually got it. lols. =D

Offline Yarikh

Re: CoB Team 7
« Reply #11 on: November 23, 2013, 10:02:38 AM »
Oh, lol. @w@;  I see. I thought people passed it for your DRG.

Offline Mion

Re: CoB Team 7
« Reply #12 on: November 23, 2013, 12:02:54 PM »
What Team 1 did was to announce numbers and call out "Rot on -number-" eg. Rot on 2. The one with the rot will pass it to the next number when the counter shows 5s. Xreedom is usually number 2, so he just passes it to Rave (no. 3) who is a BRD, so is not required to run too far. But at number 4, which is Reddot, Einzo (number 5) continues attacking ADS from a position that is closest to Reddot, then prepare to receive the rot by moving closer (but not too close) to Reddot. Redot will then only need to move slightly to pass the rot.

Forgot to say that all of us have fixed positions so that adjacent numbers are as close as possible.
« Last Edit: November 23, 2013, 12:04:56 PM by Mion »

Offline Yarikh

Re: CoB Team 7
« Reply #13 on: November 25, 2013, 11:35:45 PM »
Mm, okay.. :'3  Turn 2 not clear yet.  The next run to be determined until Mama Esmme's comp is fixed.

Meantime.. there is some improvement in the allagan rot passing and no more high voltage :) but it is a bit hard for the healer to move to pass the rot. Especially around near 50% when the ADS starts hitting even harder than before, healer cannot let up even a few seconds.

So I want to suggest asking the dps next in line of passing, especially on those next to us healers by asking them to come to us instead of us going to them. @@;;   

Or.. we could try switching the numbers around. Those not part of the silence rotation should be next in line from the healer...

What do you guys think??

Edit. Yea I'm still up... lol.. cannot sleep again. Thinking.. tossing... turning...
« Last Edit: November 25, 2013, 11:38:28 PM by Yarikh »

Offline Zylo

Re: CoB Team 7
« Reply #14 on: November 25, 2013, 11:48:55 PM »
I think it's a good idea.

 

                             
anything
anything
anything